IMPORTANT NOTE: Using Googles dae2o3d converter requires the DirectX SDK be installed, which can be downloaded from Microsoft here. The following tutorial will discuss the process of doing just that, converting a Blender 3D modeled asset into an O3D file - or more correctly an *.o3dtgz file. ![]() ![]() ![]() It's also unfortunately not possible to simply create a ZIP file and then rename it (as can be done with other formats (renaming ZIP to PK3 for instance), because O3D is a binary format it has to be 'compiled' or the result of a 'conversion' won't work correctly in Open 3D applications.
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